CODING DROPS


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CODING DROPS is an artistic research and production project positioned at the intersection of ecological investigation and interdisciplinary experimentation. Centered on the Danube Delta, the project transforms the water-shaped landscape into a field of observation and reflection, where fluids become both subject and working medium. In June 2025, Qolony brought together artists, researchers, and cultural practitioners in a shared working framework carried out on site, involving field documentation, sample collection, conversations with specialists from the Danube Delta National Institute for Research and Development (INCDDD) and the National Institute for Laser, Plasma and Radiation Physics (INFLPR), as well as analysis sessions hosted at the Mila 23 Community Innovation Center. In this way, fluid systems and their scientific principles — from microfluidics and the microscopic-scale processes studied in the laboratory to the natural dynamics of water and air in the Danube Delta — served as sources of inspiration and conceptual references for the artists’ approaches.

The project operates as a hybrid process in which contextualized research and artistic production intertwine, with careful observation of the environment translated into installations and speculative concepts. Water, regarded as a living and shifting medium, becomes a testing ground for exploring relational systems, sensory perception, and the potential for artistic transposition. The research interests of the participating artists gravitate around the technological and ecological memory of the territory, the ways in which natural processes can be translated into sensory languages, and how these translations can open new forms of awareness and social dialogue.


MEET THE ARTISTS

IoanaVreme Ioana Vreme Moser

Ioana Vreme Moser is a sound artist working with hardware electronics, speculative research, and tactile experimentation. She uses raw electronic processes to create diverse sound materialities, placing components and control voltages in interaction with her body, organic matter, found objects, and environmental stimuli. From these collisions emerge synthesized sounds that carry personal narrations and reflections on the history of electronics, their production chains, wastelands, and entanglements with the natural world.
Sabina Floriama Cândea

Floriama Cândea explores the dynamics between objects and the way we perceive them by creating hybrid visual identities. Her versatile toolkit spans interactive, kinetic, and video installations to sculpture, experimental electronics, drawing, and printing, with an additional focus on creating visuals using bio-based materials. With the complex relation between science, philosophy and tech, at the core of her practice, she questions our role as well as the stakes of the Anthropocene, at the dawn of a possible new era.
Catalin Cretu Mark IJzerman

Mark IJzerman is an interdisciplinary artist exploring planetary processes such as eroding biodiversity and warming waters from more-than-human perspectives. Working on the intersection of ecology and media art, IJzerman uses digital technologies to create processes that have their own agency to make works creating intimacy between us and the other-than-human. His work is always informed by field research as well as working with other professionals.

A TRIP TO DANUBE DELTA




Further Reading

  • Diane Pricop - Danube delta #2
  • WITH THE SUPPORT OF:


    INSTITUTIONAL PARTNERS:

    SAC
    Servus
    Simultan
    asociatia ivan patzaichin mila23
    Obsolete Studio
    Climato Sfera

    RESEARCH PARTNERS:

    inflpr
    incddd

    MEDIA PARTNERS:

    Sponsor 2 Sponsor 1 Sponsor 2 Sponsor 1 Sponsor 1 Sponsor 2 Sponsor 2 Sponsor 1 Sponsor 2 Sponsor 1 Sponsor 2 Sponsor 1 Sponsor 2